This gamepad concept looks like a cut-and-reassembled vacuum cleaner

Gamepads or game controllers have evolved over the decades to accommodate more controls and apply new lessons in ergonomics. That said, their basic design hasn’t exactly changed much. It’s still a horizontal piece of plastic held in both hands with buttons and whatnot on each side. That leaves the design a bit open to experimentation, with some more successful than others when it comes to hitting the sweet spot of power and comfort. There are also some unusual designs that deviate from the norm, like this game controller concept that tries to apply Dyson’s distinct design language whether it works or not.

Designer: Shivendu Verma

Dyson is a brand best known for appliances that revolve around rotating fans, whether it’s vacuuming dirt or drying hair. More than the type of appliances it produces, however, it is known for the design style that its modern products embrace. These products are characterized by their elegant industrial design and a penchant for using many cylinders in their shapes.

That’s exactly what this gamepad design concept looks like, even if it adheres to that design language in a rather strange way. The controller’s overall shape is formed by the intersection of three cylinders, almost as if you cut the hose of a Dyson vacuum cleaner into three pieces and glued them together. Sure, it looks like it would be right at home in Dyson’s catalogue, especially with its glossy glass surface and accents found across the hue range from blue to purple. However, it may not be the most usable gamepad design should it be sold in the market.


Instead of “wings,” the two cylinders on each side act as handholds, but they might not be the most comfortable or the most stable, especially considering this design’s slippery glass material. The extruded parts of the horizontal cylinder that join the parts together could also get in the way of reaching the controls which may be too high. Also, there are no visible shoulder or trigger buttons that have become standard by now.


Still, it’s certainly an interesting design, at least visually speaking. However, it does drive home the fact that products like these aren’t just supposed to look good. In fact, older game controllers might look awful by today’s standards and, of course, they’re also less comfortable to use. Even today’s gamepads, however, still have a lot of room for improvement, and hopefully, designers won’t stop challenging the status quo to find something that’s usable and appealing even to a non-gamer.

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